Clone hero songs guitar hero 34/1/2024 ![]() Clone Hero is officially complete and will be entering Long Term Support from here on out, which means no more features will be added and only minor bug fixes from here on out. On November 29th, 2022, Srylain posted this message in the Announcements channel of the official Clone Hero Discord: Clone Hero Development Team, September 15th 2022 After the release, Clone Hero will go into LTS, and only hotfixes for critical bugs will be released. This release will mark the end of standalone Clone Hero releases, so we can focus all our development time into our next game, StrikeLine. V1 marks the beginning of a new era in this community. However, while initially the v1.0 of Clone Hero was envisioned as StrikeLine, the team decided to keep the original brand for the 1.0 release. On April 28th 2019, the Clone Hero team announced their intentions to rebrand from Clone Hero to the name identity "StrikeLine." The official post can be read here. ![]() So cut to nearly a year later (December 2017), here we are where Clone Hero has somehow picked up an extremely big fanbase (relative to the amount of people still playing with their plastic guitars) and I'm somehow still adding things to the game I never thought I'd be able to do (because of lack of knowledge). And while people seemed really hesitant at first about a new clone entering the scene, I kept working on it because I just wanted to see myself make a somewhat complete project after the numerous things I left completely broken or unfinished. So after another year and a half (around March 2017) I decided to pick it up again. ![]() It got far enough to the point that it was playable with a controller, but it had problems due to my complete lack of knowledge about how music and MIDI files worked (which to be fair, I still know little to nothing about how music works technically) so things you'd think were basic like sustains were just completely missing because I had no idea how to get the length of a sustain from a MIDI chart. At that point I decided I didn't want to do an RPG anymore because of all the work involved, and thus the game became known as GuitarGame. So I then quit the project and picked it up a couple years later after I had moved on to using Unity since XNA was killed by Microsoft. It even had extremely basic online multiplayer because everything I was doing at the time I made have extremely basic online multiplayer (stuff like Pacman clones, Bomberman clones, Tetris clones).Īfter a while I tried doing a 3D perspective, all in 2D mind you, and it sucked. XNA was the first engine I used, and at the time the game looked more like DDR(Dance Dance Revolution) or Rock Revolution because of the top down perspective. GuitaRPG started development somewhere around mid-2012, when I (srylain) decided I wanted to make a game that I wanted to play. What follows is a brief history of the game, written by the creator of Clone Hero - Srylain, and a look at what is coming in the future. Contact a subreddit moderator to verify your Reddit username.A brief history of Clone Hero, originally written by the creator - Srylain - and others.Ĭlone Hero is ultimately inspired by games such as Guitar Hero and Rock Band. You need to be a verified charter in the CH Discord server. To bypass Google Drive's download quota, follow these steps: Create a folder on your Gdrive -> Select the file you need -> Create a shortcut -> Place it in the folder -> Download the folderīridge, a program for downloading charts directly to your computer Spreadsheet with custom songs and setlists: Here you can post questions, videos and images etc. Clone Hero is a better made replica of the famous Guitar hero game.
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